- Author
- Kosik J.; Miszczak J.; Buzek V.
- Journal
-
Journal of Modern Optics
- Year of Publication
-
2007
- Status
-
Published
- Date Published
-
9
- Number of Pages
-
2275–228
- Volume
-
54
- Abstract
-
We present a quantum implementation of Parrondo's game with randomly switched strategies using (1) a quantum walk as a source of 'randomness' and (2) a completely positive (CP) map as a randomized evolution. The game exhibits the same paradox as in the classical setting where a combination of two losing strategies might result in a winning strategy. We show that the CP-map scheme leads to significantly lower net gain than the quantum-walk scheme.